What Sound File Formats Do Games Use?

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Here are the audio file formats commonly used in games:

Uncompressed Formats

  • WAV (.wav): High-quality and easy for looping. Best for short sound effects.
  • AIF/AIFF (.aif/.aiff): Apple’s uncompressed format, similar to WAV.

Compressed Formats

  • OGG (Vorbis/Opus): Popular for its high quality, small file size, and seamless looping. Ideal for games.
  • MP3 (.mp3): Widely supported but not great for looping due to gaps.
  • AAC (.aac): Smaller file size and better quality than MP3.

Other Formats

  • FLAC (.flac): Lossless compression, mainly used for soundtracks or high-quality audio.
  • Tracker Files (MOD, IT, XM): Used in retro games or when lightweight audio is needed.

Key Points for Choosing Formats

  • For sound effects or critical audio: Use WAV.
  • For background music or ambient sounds: Use OGG.
  • Check compatibility with your game engine (e.g., Unity, Unreal) and target platform.

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