Here are the audio file formats commonly used in games:
Table of Contents
Uncompressed Formats
- WAV (.wav): High-quality and easy for looping. Best for short sound effects.
- AIF/AIFF (.aif/.aiff): Apple’s uncompressed format, similar to WAV.
Compressed Formats
- OGG (Vorbis/Opus): Popular for its high quality, small file size, and seamless looping. Ideal for games.
- MP3 (.mp3): Widely supported but not great for looping due to gaps.
- AAC (.aac): Smaller file size and better quality than MP3.
Other Formats
- FLAC (.flac): Lossless compression, mainly used for soundtracks or high-quality audio.
- Tracker Files (MOD, IT, XM): Used in retro games or when lightweight audio is needed.
Key Points for Choosing Formats
- For sound effects or critical audio: Use WAV.
- For background music or ambient sounds: Use OGG.
- Check compatibility with your game engine (e.g., Unity, Unreal) and target platform.
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